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    Class EntitySequenceAttribute

    Indicates this property holds the sequence order of the item within the set of items in the collection.

    This is automatically used by the UI in grids to have move up/down buttons and take care of updating all properties as items are moved through a sequence

    Inheritance
    object
    Attribute
    EntitySequenceAttribute
    Inherited Members
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.Equals(object)
    Attribute.GetHashCode()
    Attribute.Match(object)
    Attribute.IsDefaultAttribute()
    Attribute.TypeId
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    Namespace: LemonEdge.API.Attributes
    Assembly: LemonEdge.API.dll
    Syntax
    [AttributeUsage(AttributeTargets.Property)]
    public class EntitySequenceAttribute : Attribute

    Constructors

    EntitySequenceAttribute()

    Indicates this property holds a sequence number representing the unique position of this item within a collection of the same items

    Declaration
    public EntitySequenceAttribute()

    EntitySequenceAttribute(short)

    Indicates this property holds a sequence number representing the unique position of this item within a collection of the same items

    Declaration
    public EntitySequenceAttribute(short start)
    Parameters
    Type Name Description
    short start

    Specifies that a new item within no collection should start from the specified sequence number. By default this is 0.

    Properties

    Start

    The start number to start any new sequence with. 0 is the default, but you could specify 1 if this is visible to the user.

    Declaration
    public short Start { get; }
    Property Value
    Type Description
    short

    Extension Methods

    LinqExtensions.AsArray<T>(T)
    LinqExtensions.ToArrayOfOne<T>(T)
    LinqExtensions.ToListOfOne<T>(T)
    MiscExtensions.SetIfNotEqual<T, TP>(T, Expression<Func<T, TP>>, TP)
    WeakReferenceExtensions.WeakReference(object)
    SQLExtensions.ToSQLValue(object, bool)
    ReflectionExtensions.ClearEventInvocations(object, string)
    StringExtensions.ToCSVFormatString(object, Type)
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