Interface ICodeBuilder
Namespace: LemonEdge.API.Core.Scripting
Assembly: LemonEdge.API.dll
Syntax
public interface ICodeBuilder
Properties
GetStandardExecutableReferences
Returns all PortableExecutableReference assemblies that have been loaded by the system for use when generating dynamic code
Declaration
IEnumerable<PortableExecutableReference> GetStandardExecutableReferences { get; }
Property Value
| Type | Description |
|---|---|
| IEnumerable<PortableExecutableReference> |
Methods
AddOrUpdateMemoryType(Assembly, byte[])
Adds a single dynamic memory type assembly to always be included.
Declaration
void AddOrUpdateMemoryType(Assembly assem, byte[] data)
Parameters
| Type | Name | Description |
|---|---|---|
| Assembly | assem | The assembly to ensure we are including a PortableExecutableReference |
| byte[] | data |
Compile(string, string, bool, params Assembly[])
Compiles the given syntax tree into an assembly in the specified dllStream with the specified
fileName
Declaration
CustomAssembly Compile(string fileName, string code, bool throwErrors, params Assembly[] references)
Parameters
| Type | Name | Description |
|---|---|---|
| string | fileName | The name to give the generated assembly. |
| string | code | The code to parse and return a syntax tree for. |
| bool | throwErrors | Whether to throw errors or return null. |
| Assembly[] | references | The reference dlls to compile against. |
Returns
| Type | Description |
|---|---|
| CustomAssembly | THe result of the compilation of the dll, including any compile errors, warnings, etc |
LoadStandardExecutableReferences(IEnumerable<Assembly>, IEnumerable<byte[]>)
When generating dynamic dlls, and compiling code, it will often make reference to libraries within LemonEdge itself such as this Utils assembly, and the API.
As such this is used to load PortableExecutableReference classes for each assembly in the app domain that can be referenced by dynamic code being generated
You shouldn't need to use this, LemonEdge does itself to ensure all relevant AddIn and assemblies can be referenced in custom code
Declaration
Task<PortableExecutableReference[]> LoadStandardExecutableReferences(IEnumerable<Assembly> assemblies, IEnumerable<byte[]> customAssemblies = null)
Parameters
| Type | Name | Description |
|---|---|---|
| IEnumerable<Assembly> | assemblies | The list of assemblies we want to generate PortableExecutableReference for |
| IEnumerable<byte[]> | customAssemblies | Any list of custom assemblies in their byte array form that we also want to be referenceable |
Returns
| Type | Description |
|---|---|
| Task<PortableExecutableReference[]> | A task for completing the method - only used if the SetAssemblyReferenceGenerator(Func<TResult>) has been used to provide a custom mechanism of creating the classes |
ParseSyntaxTree(string, CSharpParseOptions)
Returns a syntax tree for the given custom c# code
Declaration
SyntaxTree ParseSyntaxTree(string code, CSharpParseOptions options = null)
Parameters
| Type | Name | Description |
|---|---|---|
| string | code | The code to parse and return a syntax tree for. |
| CSharpParseOptions | options | Options support script format (top-level code with no class declarations). |
Returns
| Type | Description |
|---|---|
| SyntaxTree | A syntax tree for the given custom c# code |
SetAssemblyReferenceGenerator(Func<Assembly, Task<PortableExecutableReference>>)
Normally we can generate a PortableExecutableReference from a file assembly easily.
However in certain enviroments, such as Blazor, we dont have the assemblies location so we need to download it from an http stream.
This method allows us to override the default generation of a PortableExecutableReference with a custom one
Declaration
void SetAssemblyReferenceGenerator(Func<Assembly, Task<PortableExecutableReference>> getRef)
Parameters
| Type | Name | Description |
|---|---|---|
| Func<Assembly, Task<PortableExecutableReference>> | getRef | A function that given an assembly will return a task that can generate a PortableExecutableReference for it |
Validate(string, string, params Assembly[])
Compiles the given syntax tree in validation mode, returning any errors.
Declaration
ImmutableArray<Diagnostic> Validate(string name, string code, params Assembly[] references)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | The temporary name for the generated assembly. |
| string | code | The code to parse and return a syntax tree for. |
| Assembly[] | references | The reference dlls to compile against. |
Returns
| Type | Description |
|---|---|
| ImmutableArray<Diagnostic> | The result of the validation, including any compile errors, warnings, etc |