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    Class Save

    This command executes the Save system command

    Saves any changes made against the active displayed layout, or specified layout, and refreshes the layout(s) when the save completes successfully

    This also prompts the user with any custom save dialogs through IHasSaveProcessingTask implementations and tracks any tasks created during the save process so the user can see their progress
    Inheritance
    object
    BaseHasChildren<EPCommandWithDescriptor>
    EPCommand
    EPCommandWithDescriptor
    Save
    SaveAndClose
    Implements
    IHasChildren<EPCommandWithDescriptor>
    IHasChildren
    IDisposable
    IEPCommandWithDescriptor
    IEPCommand
    ICommand
    ICommandDescriptor
    Inherited Members
    EPCommandWithDescriptor.OverlayIconID
    EPCommandWithDescriptor.Type
    EPCommandWithDescriptor.ToolTip
    EPCommandWithDescriptor.Parameter
    EPCommandWithDescriptor.HelpURL
    EPCommand.OnCanExecuteChanged()
    EPCommand.LoadChildrenAsync()
    EPCommand.SetToggler(IHasToggleStatus)
    EPCommand.OnLayoutsChanged(IModelLayoutHost, LayoutChangeEventArgs)
    EPCommand.ExternalExecute(object)
    EPCommand.InternalExecute(object)
    EPCommand.ExternalCanExecute(object)
    EPCommand.InternalCanExecuteAsync(object)
    EPCommand.GetModifierText(IEPCommand)
    EPCommand.RemoveEventHandlersOnDispose()
    EPCommand.Dispose(bool)
    EPCommand.Dispose()
    EPCommand.RootController
    EPCommand.ActiveDisplayerFromOwner
    EPCommand.ReloadChildrenOnEachOpen
    EPCommand.HasChildCommands
    EPCommand.From
    EPCommand.LockExecution
    EPCommand.CustomType
    EPCommand.Owner
    EPCommand.Toggler
    EPCommand.IsQuickAccessCommand
    EPCommand.CanExecuteChanged
    BaseHasChildren<EPCommandWithDescriptor>.AddChild(EPCommandWithDescriptor, bool)
    BaseHasChildren<EPCommandWithDescriptor>.DeleteChild(EPCommandWithDescriptor)
    BaseHasChildren<EPCommandWithDescriptor>.ClearChildren()
    BaseHasChildren<EPCommandWithDescriptor>.ClearMyParent()
    BaseHasChildren<EPCommandWithDescriptor>.AddChild(IHasChildren)
    BaseHasChildren<EPCommandWithDescriptor>.DeleteChild(IHasChildren)
    BaseHasChildren<EPCommandWithDescriptor>.Order
    BaseHasChildren<EPCommandWithDescriptor>.Children
    BaseHasChildren<EPCommandWithDescriptor>.Parent
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: LemonEdge.Client.Core.Commands
    Assembly: LemonEdge.ClientCore.dll
    Syntax
    [CommandDescriptorOptions(Command.Save, null)]
    public class Save : EPCommandWithDescriptor, IHasChildren<EPCommandWithDescriptor>, IHasChildren, IDisposable, IEPCommandWithDescriptor, IEPCommand, ICommand, ICommandDescriptor

    Constructors

    Save(IRootController, IModelLayoutCommon)

    Creates a new Save command

    Declaration
    public Save(IRootController root, IModelLayoutCommon owner)
    Parameters
    Type Name Description
    IRootController root

    The root controller, for service access.

    IModelLayoutCommon owner

    The owning context for this command

    Save(IRootController, IModelLayoutCommon, bool)

    Creates a new Save command

    Declaration
    protected Save(IRootController root, IModelLayoutCommon owner, bool saveAndClose)
    Parameters
    Type Name Description
    IRootController root

    The root controller, for service access.

    IModelLayoutCommon owner

    The owning context for this command

    bool saveAndClose

    Whether to close after

    Properties

    Description

    A user friendly description of this command

    Declaration
    public override string Description { get; }
    Property Value
    Type Description
    string
    Overrides
    EPCommandWithDescriptor.Description

    IconID

    The image to use for this command, either a ImageType or ImageID

    Declaration
    public override Guid IconID { get; }
    Property Value
    Type Description
    Guid
    Overrides
    EPCommandWithDescriptor.IconID

    Key

    Indicates the command key to use for executing this from a keyboard command

    Declaration
    public override KeyboardKey Key { get; }
    Property Value
    Type Description
    KeyboardKey
    Overrides
    EPCommand.Key

    ModifierKeys

    Indicates the modifier keys to be used with Key when executing this command from the keyboard

    Declaration
    public override KeyboardModifierKeys ModifierKeys { get; }
    Property Value
    Type Description
    KeyboardModifierKeys
    Overrides
    EPCommand.ModifierKeys

    SubscribeToLayoutChange

    Returns true indicating this command should respond to the current selected layout changing

    Declaration
    protected override bool SubscribeToLayoutChange { get; }
    Property Value
    Type Description
    bool
    Overrides
    EPCommand.SubscribeToLayoutChange

    Title

    The title of this command

    Declaration
    public override string Title { get; }
    Property Value
    Type Description
    string
    Overrides
    EPCommandWithDescriptor.Title

    Methods

    InternalCanExecute(object)

    Returns true if the active, or specified, layout has pending changes and a save is currently being executed

    Declaration
    public override bool InternalCanExecute(object parameter)
    Parameters
    Type Name Description
    object parameter

    The command parameter

    Returns
    Type Description
    bool

    True if the active, or specified, layout has pending changes and a save is currently being executed

    Overrides
    EPCommand.InternalCanExecute(object?)

    InternalExecuteAsync(object)

    Saves any changes made against the active displayed layout, or specified layout, and refreshes the layout(s) when the save completes successfully

    This also prompts the user with any custom save dialogs through IHasSaveProcessingTask implementations and tracks any tasks created during the save process so the user can see their progress

    Declaration
    public override Task InternalExecuteAsync(object parameter)
    Parameters
    Type Name Description
    object parameter

    The command parameter

    Returns
    Type Description
    Task

    A task indicating the completion of the operation

    Overrides
    EPCommand.InternalExecuteAsync(object)

    SaveLayout(IModelLayoutDisplayer, bool)

    Saves any changes made against the specified layout, and refreshes the layout(s) when the save completes successfully

    This also prompts the user with any custom save dialogs through IHasSaveProcessingTask implementations and tracks any tasks created during the save process so the user can see their progress

    Declaration
    public static Task<bool> SaveLayout(IModelLayoutDisplayer layout, bool refreshAfter)
    Parameters
    Type Name Description
    IModelLayoutDisplayer layout

    The specified layout to save the changes for

    bool refreshAfter

    Indicates that once successfully saved the system should refresh the layout (and any others using that context)

    Returns
    Type Description
    Task<bool>

    True if the save was successful

    Implements

    IHasChildren<T>
    IHasChildren
    IDisposable
    IEPCommandWithDescriptor
    IEPCommand
    ICommand
    ICommandDescriptor

    Extension Methods

    LinqExtensions.AsArray<T>(T)
    LinqExtensions.ToArrayOfOne<T>(T)
    LinqExtensions.ToListOfOne<T>(T)
    MiscExtensions.SetIfNotEqual<T, TP>(T, Expression<Func<T, TP>>, TP)
    CommandExtensions.CreateCommand(EPCommand, ICommandDescriptor, CommandButtonType, bool, CommandSize)
    CommandExtensions.UpdateCommand(EPCommand, object, ICommandDescriptor, bool, CommandSize)
    WeakReferenceExtensions.WeakReference(object)
    SQLExtensions.ToSQLValue(object, bool)
    ReflectionExtensions.ClearEventInvocations(object, string)
    StringExtensions.ToCSVFormatString(object, Type)
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